View properly
Pan, zoom and fit with an adaptive grid, per-layer visibility and lock, a live coordinate readout, and dark or light themes.
Open a DWG or DXF drawing, move around it properly with layers and object snap, draft and edit real geometry, measure it, mark it up for review, and export to DXF, SVG, PDF or PNG. No AutoCAD licence, no install, no signup.
Real world-space geometry, a proper snap engine and an undoable command history — the things that make a drawing usable rather than just visible.
Pan, zoom and fit with an adaptive grid, per-layer visibility and lock, a live coordinate readout, and dark or light themes.
Endpoint, midpoint, centre, quadrant, intersection, nearest and grid — priority-ranked and resolved to exact world coordinates, not to whatever pixel you clicked.
Draw lines, polylines, rectangles and circles. Move, copy, erase and nudge. Drag grips to reshape geometry. Every change is undoable.
Distance, ΔX, ΔY and angle between two snapped points, live on the canvas and in the status bar. Read-only — it can never alter the drawing.
Numbered comment pins with an author, timestamp and resolved state, saved with the drawing and optionally baked into exports on a COMMENTS layer.
DXF, SVG, PDF or PNG with a live preview — choose the area, the appearance mode, the PNG resolution and the page margin.
AutoCAD aliases work throughout. Press L then Enter to start a line, and give the next point as an absolute coordinate 100,50, a relative offset @50,0, or a polar distance and angle @100<45. Arrow keys walk back through your command history, and ? or F1 opens the full keyboard reference.
Import a DXF or DWG. DWG files are converted first, then drawn.
Toggle layers, snap to real geometry, draft, edit, measure and comment.
Export to DXF, SVG, PDF or PNG, or save it to reopen later.
Stated plainly, so you can tell before you rely on it whether it fits your drawing.
Hatched regions are skipped. The in-browser DXF parser has no hatch handler, so a hatch never reaches the renderer — the geometry around it is unaffected, but filled poché will be missing.
SHX glyph outlines live in proprietary font files, so TEXT and MTEXT are drawn with a technical web font. Positions, heights and geometry are correct; the letterforms differ from desktop AutoCAD.
Showing tens of thousands of entities at once costs roughly 100 ms per view change. The cursor, snap markers and rubber-band preview stay smooth regardless, because they are drawn on a separate canvas.
Arc drawing, rotate, scale and mirror are planned next. Trim, extend, offset, fillet, dimension creation and MTEXT editing come after that.
Yes. Upload a DWG and it is converted to DXF on the server, then drawn in your browser. You do not need AutoCAD or any desktop CAD software installed.
Yes — completely free, with no signup, no watermark on exports and no drawing size tiers. The whole project is open source.
DXF files are parsed entirely in your browser. DWG files must be uploaded, because the conversion runs server-side in an isolated, network-disconnected container. Drawings you explicitly save are stored server-side so you can reopen them, and you can delete them at any time.
You can draw lines, polylines, rectangles and circles, move, copy, erase and nudge, reshape geometry by dragging grips, and add DXF text that exports natively. Selection works by click, window and crossing box, and everything is undoable.
LINE, LWPOLYLINE and POLYLINE including bulge arcs, CIRCLE, ARC, ELLIPSE, POINT, TEXT, MTEXT, INSERT with nested blocks, SPLINE, DIMENSION, LEADER and SOLID/3DFACE. HATCH is not currently rendered.
DXF, SVG, PDF and PNG, with a live preview. You choose the area — the whole drawing, the current view, or a region you drag — plus the appearance mode, the PNG resolution and the page margin. Exports default to black-on-white, because CAD palettes are authored for dark backgrounds and vanish on paper.